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D&D RPG

Brightwind – Episode 17 “Dawnperch”

We began the session with the party leaving Enochia, followed by three days of uneventful travel on their way to Dawnperch, the apparent location of the next shard, but also the location of Monk’s order. So, this was very exciting. Monk was heading home. The night before arriving, Monk had a dream. He was on […]

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D&D RPG

Brightwind – Episode 16 “The Three Trials of the Council of Fifteen”

What’s this? There wasn’t supposed to be a session this week. Well, turns out we were able to play after all, and a good thing, because this was an interesting one. In more ways than one. Let’s dive straight in. We began the session with the party in their airship, getting through the final few […]

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D&D RPG

Brightwind – Episode 15 “Soo… Poppy Exploded”

I wish I was joking. But also, given our group’s track record, I’m not surprised by this turn of events either. I guess we should get into it. We began the session with Brakken hacking his way through the corpse of the white dragon in attempt to find what remained of Poppy, if anything. What […]

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D&D RPG

Brightwind – Episode 14 “The Temple of Dragons”

We began the session with the party landing their airship outside the squat, stone Temple of Dragons, with Brakken successfully touching down without accidentally crunching through the ice. Everyone disembarked and they approached the temple. Temporarily finding themselves blocked by the massive frozen door that marked the entrance, Brakken figured a light tap ought to […]

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D&D RPG

Brightwind – Episode 13 “A New Ride”

The session began with the party debating whether or not to strive out during the storm. At a guess that they’d have the better part of the day before it hit, they decided to get walking. They called it correctly, and ended up striding across the ice floes of the deeper part of the Sea […]