Well, well, well. Well, well. Well. So, not good news this week. It may not be a five session curse anymore, but rest assured, I am still cursed. Today, that curse spread. Today, we TPK’ed. To begin at the beginning, we began in the haunted forest, attempting to take a long rest. It didn’t go […]
Tag: Moist
Interesting session, this one. Very interesting… We began in the lagoon, where we found the gate leading to the tunnel exit. It was locked, and the only way of getting through that we could see was a hand print beside it, which we could not get to work. Instead, after looking around, I followed the […]
This is a very special post for two reasons: first, I think it is fair to say that, now that Moist has survived seven sessions, the 5-session death curse on me has finally lifted; second, this is the 100th post on this blog. That’s a pretty significant milestone that I’m quite proud of. We began […]
Upon explaining that we were seeking the prince, the shaman gave us permission to enter the Halls of Hel, the abandoned walled town thing which the prince was last spotted by and was the most likely place we would find him. We entered through a portcullis and found ourselves in a long, dark corridor. Travelling […]
First thing’s first: I did not die. Moist managed to survive his fifth session, which makes a nice change, although I’m not going to breathe the sigh of relief that I did when Cardigan managed the same, since look how that turned out. I did come close to dying – we’ll get to that – […]
So, we, uh… we, uh… we done bad, I think. I think we done bad. It’s early to tell, so I might be wrong… but I think we done bad. We started the session with a couple of weeks of downtime, during which Mercenary learned to fight with one arm, Parvus got used to being […]
Things did not go as planned. The fight began with Parvus charging into the midst of the fish people, only to learn that the sticky floor was difficult terrain for us, but not for them. He also managed to get grappled by sticking one of his horns to one of their shields. Mercenary moved partway […]
Picking things up in the aftermath of the big fight, Lirael Silverhand let Jarlaxle and his three drow go, knowing they’d just escape anyway, and then left the rest of us to guard the other prisoners (at this point just a handful of zhentarim and the traitor) while she went off to speak to the dragon. […]
Once upon a time, a being came to life in the forest. This being was made of plants, a seven foot tall fungus man comprised of leaves, sticks, grass and dirt. Compelled for some unknown reason to seek out the owners of the Goblin’s Mug tavern in Waterdeep and assist them, he began his journey […]