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D&D RPG

Ghosts of Saltmarsh – Episode 1 “Really? Already?”

Ooh, boy. First session of the new campaign, and it’s already a doozy. For real, this session was full of ups and downs. Well, it was more like, up, up, slightly up, down, down, down, down, crash and burn, oh god, the humanity, why me, please stop, et cetera. We began in a tavern, as […]

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D&D RPG

The Adventures of Moist – Episode 24 “Well…”

Well, well, well. Well, well. Well. So, not good news this week. It may not be a five session curse anymore, but rest assured, I am still cursed. Today, that curse spread. Today, we TPK’ed. To begin at the beginning, we began in the haunted forest, attempting to take a long rest. It didn’t go […]

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D&D RPG

The Adventures of Moist – Episode 23 “Evil-Blue-Person-Scientist-Tentacle-Face-Creature, Smart Moist, Getting Lent a Hand, and Biting Off More Than We Could Chew”

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D&D RPG

The Adventures of Moist – Episode 22 “Monsters and Telepathy and Blue People and Fish and Poison…”

Interesting session, this one. Very interesting… We began in the lagoon, where we found the gate leading to the tunnel exit. It was locked, and the only way of getting through that we could see was a hand print beside it, which we could not get to work. Instead, after looking around, I followed the […]

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D&D RPG

The Adventures of Moist – Episode 21 “Fenrir’s Muzzle”

This is a very special post for two reasons: first, I think it is fair to say that, now that Moist has survived seven sessions, the 5-session death curse on me has finally lifted; second, this is the 100th post on this blog. That’s a pretty significant milestone that I’m quite proud of. We began […]